[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [Dialog] [Delay(time=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Background(image="37_g9_airshipdockcorridor",screenadapt="showall")] [charslot(slot="m",name="avg_npc_1307_1#1$1",focus="m")] [Delay(time=1)] [PlayMusic(key="$m_bat_act37d0d0_02_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.5)] [PlaySound(key="$p_skill_chimera", volume=1)] [Effect(name="$e_amiya_atk_01", layer = 1)] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.4, block=true)] [Delay(time=0.5)] [charslot(slot="m",name="avg_npc_394_1#20$1",focus="m")] [name="阿米娅"]你已经坚持了很久—— [charslot(slot="m",name="avg_npc_1307_1#1$1",focus="m")] [name="飞空艇的“幽灵”"](沉重的喘息) [charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")] [name="阿米娅"]......但你不可能继续撑下去。 [charslot(slot="m",name="avg_npc_1307_1#1$1",focus="m")] [name="飞空艇的“幽灵”"](沉重的喘息) [Dialog] [charslot(duration=1)] [Delay(time=1.5)] [PlaySound(key="$d_avg_humanchange", volume=1)] [charslot(slot="l",name="avg_npc_1307_1#1$1",duration=1)] [charslot(slot="r",name="avg_npc_1307_1#1$1",duration=1)] [delay(time=2)] 阴影吞噬了他,来自过去的幽灵们将他重新拉入人群之中。 然后更多的幽灵自阴影中钻出。 [Dialog] [charslot] [charslot(slot="m",name="avg_npc_394_1#20$1",focus="m")] [name="阿米娅"]你们还是不愿放弃吗? [Dialog] [charslot] [charslot(slot="l",name="avg_npc_1307_1#1$1",focus="all")] [charslot(slot="r",name="avg_npc_1307_1#1$1",focus="all")] [name="飞空艇的“幽灵”"]...... [name="飞空艇的“幽灵”"]我们已经没有可以放弃的东西了。 [Dialog] [charslot] [charslot(slot="m",name="avg_npc_394_1#3$1",focus="m")] [name="阿米娅"]你们本可以一拥而上,但你们没有...... [charslot(slot="m",name="avg_npc_394_1#11$1",focus="m")] [name="阿米娅"]我从你们的身上没有看到任何的愤怒,但悲伤淹没了你们...... [name="阿米娅"]你们和那位死魂灵,很不一样。 [Dialog] [charslot] [charslot(slot="l",name="avg_npc_1307_1#1$1",focus="all")] [charslot(slot="r",name="avg_npc_1307_1#1$1",focus="all")] [name="飞空艇的“幽灵”"]...... [name="飞空艇的“幽灵”"]我们不为杀死你们而在此。 [name="飞空艇的“幽灵”"]我们只为在此见证她的成功。 [Dialog] [charslot] [stopmusic(fadetime=1)] [charslot(slot="m",name="avg_npc_394_1#11$1",focus="m")] [name="阿米娅"]...... [Dialog] [charslot(slot="m",name="avg_npc_394_1#3$1",focus="m")] [delay(time=1)] [playMusic(intro="$rebel_intro",key="$rebel_loop", volume=0.6)] [charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")] [delay(time=0.7)] [name="阿米娅"]抱歉,但我必须过去。 [Dialog] [PlaySound(key="$e_skill_ignite_cast", volume=0.6)] [PlaySound(key="$d_avg_spelldfns_2", volume=0.4,delay=0.6)] [PlaySound(key="$d_avg_openftstpwalk", volume=1,delay=1.6)] [CameraShake(duration=2, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.2, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.2, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.2, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.2, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [charslot(duration=1)] [delay(time=2)] 黑色波纹自阿米娅的身边荡开,挤压着阴影。 阿米娅缓缓向前走去,无视了从身旁划过的刀刃。 [charslot(slot="m",name="avg_npc_1307_1#1$1",focus="m")] [name="飞空艇的“幽灵”"]...... [name="飞空艇的“幽灵”"]“魔王”...... [name="飞空艇的“幽灵”"]你是她的继承者。 [charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")] [name="阿米娅"]...... [Dialog] [charslot] 幽灵们不断地逼近阿米娅,又不断地自她身边被推开,跌落回阴影之中。 阿米娅往前走去。 [charslot(slot="m",name="avg_npc_394_1#18$1",focus="m")] [name="阿米娅"]博士......凯尔希医生......特蕾西娅小姐...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_black",screenadapt="coverall", block=true)] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] 她触碰到了那片阴影。 她看到了走廊尽头那扇彻底结晶化的门,以及直冲自己而来的刀刃。 [Dialog] [playsound(key="$d_avg_katanamagic",volume=0.7)] [PlaySound(key="$p_skill_chimera", volume=1,delay=0.4)] [delay(time=1)] 黑色在她的手掌中汇聚,随即她握住了那刀刃...... 握住了无尽的悲伤。 她已看到,来自过去的悲伤—— [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="bg_corridor_2",screenadapt="coverall", block=true)] [cameraEffect(effect="Grayscale", keep=true, amount=0.7, fadetime=0)] [delay(time=1)] [musicvolume(volume=0.3, fadetime=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=0.5)] [charslot(slot="m",name="avg_npc_1308_1#1$1",focus="m")] [name="巴别塔成员"]殿下......死了......怎么可能...... [name="巴别塔成员"]我们失败了......? [name="巴别塔成员"]殿下......因我们的失职而死—— [charslot(slot="m",name="avg_npc_1308_1#1$1",focus="n")] [name="将死的刺客"]咳......咳...... [charslot(slot="m",name="avg_npc_1308_1#1$1",focus="m")] [name="巴别塔成员"]——! [name="巴别塔成员"]你......你......还活着...... [Dialog] [charslot] 我能感受到他的手死死拽着我的领子。 [Dialog] [name="将死的刺客"]殿下......死了? [charslot(slot="m",name="avg_npc_1308_1#1$1",focus="m")] [name="巴别塔成员"]...... [Dialog] [charslot] [name="将死的刺客"]使命......完成了?使命......完成了...... [name="将死的刺客"]...... [name="将死的刺客"]了结我。你不想为殿下......复仇吗? 我胸口那里还放着一枚手雷......那个疯女人扔给我,让我保护殿下。 只要我......只要—— [Dialog] [charslot(slot="m",name="avg_npc_1308_1#1$1",focus="m")] [multiline(name="巴别塔成员")]...... [multiline(name="巴别塔成员")]...... [multiline(name="巴别塔成员")]...... [Dialog] [charslot] 我不知道自己犹豫了多长时间。 但直到他自己垂下了手,失去了最后的气息...... 我才意识到,那个疯女人说得没错—— [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="废物。懦夫。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="bg_black",screenadapt="coverall", block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] 我已经忘记离开巴别塔后,我们在荒野上流浪了多久。 直到我们遇见了一批四处征兵的王庭军。他们说,殿下回来了,与特雷西斯站在一起...... 我们便已经知道,我们应该去哪。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="bg_victoria",screenadapt="coverall", block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=0.5)] [charslot(slot="m",name="avg_npc_1297_1#2$1",duration=0.7)] [delay(time=1)] [charslot(slot="m",name="avg_npc_1297_1#2$1",focus="m")] [name="特雷西斯"]你们怀着愤怒而来,向我诘问,为何要向我们的同胞散布谎言。 [charslot(slot="m",name="avg_npc_1297_1#1$1",focus="m")] [name="特雷西斯"]那便上前来,到我面前来...... [name="特雷西斯"]向我展示你们的愤怒。 [Dialog] [charslot] [PlaySound(key="$d_avg_openftstpwalk", volume=1, loop=true, channel="a")] 走到特雷西斯面前的阶梯很长,王庭的主宰们冷漠地注视着我。 但我未曾停步。 我不再是一个懦夫。我会将自己的愤怒倾泻在特雷西斯的面前,然后死在他的剑下。 [Dialog] [StopSound(channel="a", fadetime=1)] [delay(time=1.5)] 我走到他的面前,但迎接我的却不是他的剑。 特雷西斯只是点了点头。 [charslot(slot="m",name="avg_npc_1297_1#1$1",focus="m")] [name="特雷西斯"]很好。 [name="特雷西斯"]保持你们的愤怒,但你们有更好的方式去宣泄。 [name="特雷西斯"]因为你们所听到的,并不是谎言。 [Dialog] [charslot] [delay(time=1)] [charslot(slot="m",name="avg_npc_1296_1#8$1",duration=1)] [delay(time=1.5)] [charslot(slot="m",name="avg_npc_1296_1#8$1",focus="m")] [name="特蕾西娅"]孩子们,你们找到了我。 [Dialog] [charslot] ...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="bg_black",screenadapt="coverall", block=true)] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] 我在那时明白了很多事情。殿下死了,但那位拉住我手的人也的确是殿下。 真相比之谎言更加让我痛苦。 从心底弥漫开来的悲哀轻易摧毁了我的愤怒。 殿下...... 曾经我们立誓想要保护的殿下...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [charslot] [Background(image="37_g9_airshipdockcorridor",screenadapt="coverall", block=true)] [cameraEffect(effect="Grayscale", keep=true, amount=0, fadetime=0)] [charslot(slot="m",name="avg_npc_394_1#11$1",focus="m")] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [musicvolume(volume=0.6, fadetime=1)] [delay(time=0.5)] [charslot(slot="m",name="avg_npc_394_1#11$1",focus="m")] [name="阿米娅"]我,我看到了她...... [name="阿米娅"]透过你的眼睛......你的人生—— [charslot(slot="m",name="avg_npc_1307_1#1$1",focus="m")] [name="飞空艇的“幽灵”"]...... [name="飞空艇的“幽灵”"]他们都死了?我仅剩的同伴...... [name="飞空艇的“幽灵”"]也好,他们先我一步离开。至少他们忠于自己的使命,为守护殿下而死。 [name="飞空艇的“幽灵”"]我也会如此,阿米娅。 [Dialog] [charslot(slot="m",name="avg_npc_394_1#11$1",focus="m")] [delay(time=0.2)] [PlaySound(key="$d_avg_bldwhoosh", volume=1)] [PlaySound(key="$e_skill_skulsrsword", volume=0.6,delay=0.2)] [PlaySound(key="$p_skill_chimera", volume=1,delay=0.4)] [PlaySound(key="$swordtsing4", volume=0.9,delay=0.5)] [CameraShake(duration=1, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.05, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.05, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [delay(time=0.5)] [charslot(slot="m",name="avg_npc_1307_1#1$1",focus="m")] [CameraShake(duration=0.3, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [name="飞空艇的“幽灵”"]咳...... [charslot(slot="m",name="avg_npc_394_1#11$1",focus="m")] [name="阿米娅"]你......你们——我尊敬你们—— [charslot(slot="m",name="avg_npc_1307_1#1$1",focus="m")] [name="飞空艇的“幽灵”"]...... [name="飞空艇的“幽灵”"]我们的过去已经不复存在,我们选择了和那些可耻的人同流合污。 [name="飞空艇的“幽灵”"]我们甘愿抛弃一切,唯有如此我们才能心安理得地继续站在殿下的身前。 [name="飞空艇的“幽灵”"]为此......我们抹去了自己的姓名,穿上了这身曾经最为痛恨的衣服。 [charslot(slot="m",name="avg_npc_394_1#11$1",focus="m")] [name="阿米娅"]...... [charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")] [name="阿米娅"]我亦有需要保护的人,我不能停下。 [Dialog] [charslot(slot="m",name="avg_npc_1307_1#1$1",focus="m")] [delay(time=0.2)] [PlaySound(key="$p_skill_spiritexplo", volume=1)] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0.8, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=0.8, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=1, g=1, b=1, fadetime=0.5, block=true)] [delay(time=0.5)] [charslot(slot="m",name="avg_npc_1307_1#1$1",focus="m")] [name="飞空艇的“幽灵”"]咳...... [name="飞空艇的“幽灵”"]呵,你试图阻止殿下......唯有跨过我们。 [name="飞空艇的“幽灵”"]哪怕仅剩我一人。 [charslot(slot="m",name="avg_npc_394_1#18$1",focus="m")] [PlaySound(key="$p_skill_spiritexplo", volume=0, loop=false, channel="sc")] [SoundVolume(channel="sc", volume=0.4, fadetime=1)] [name="阿米娅"]...... [charslot(slot="m",name="avg_npc_1307_1#1$1",focus="m")] [name="飞空艇的“幽灵”"]你在心软。 [name="飞空艇的“幽灵”"]如果连我都不敢面对,你凭什么认为自己敢面对殿下,“魔王”! [name="飞空艇的“幽灵”"]你迟早要面对自己的命运。 [charslot(slot="m",name="avg_npc_394_1#3$1",focus="m")] [name="阿米娅"]...... [charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")] [name="阿米娅"]当我决定踏上这艘舰艇时,就已经下定了决心。 [name="阿米娅"]你们的悲伤,萨卡兹的悲伤...... [name="阿米娅"]该结束了。 [Dialog] [charslot(slot="m",name="avg_npc_1307_1#1$1",focus="m")] [delay(time=0.2)] [PlaySound(key="$p_skill_chimera",volume=0.8)] [PlaySound(key="$p_skill_chimera",volume=0.8,channel="amiya1", loop=false,delay=0.3)] [PlaySound(key="$p_skill_chimera",volume=0.8,channel="amiya2", loop=false,delay=0.5)] [PlaySound(key="$bodyfalldown1", volume=1,delay=1)] [CameraShake(duration=1.5, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.1, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.1, block=true)] [charslot(duration=0.7)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=1)] 来自过去的幽灵终于倒在了阴影之中。 [name="飞空艇的“幽灵”"]咳......咳...... [charslot(slot="m",name="avg_npc_394_1#2$1",focus="m")] [name="阿米娅"]请安息—— [Dialog] [stopmusic(fadetime=2)] [charslot(slot="m",name="avg_npc_394_1#2$1",focus="n")] [PlaySound(key="$d_avg_metalroll",volume=0.4)] [delay(time=1)] [charslot(slot="m",name="avg_npc_394_1#13$1",focus="m")] [name="阿米娅"]嗯?这是......手雷?! [Dialog] [charslot] [PlaySound(key="$d_avg_explosion", volume=0.9)] [CameraShake(duration=3.5, xstrength=50,ystrength=50, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=1.5, block=true)] [delay(time=1)] 您说,萨卡兹有一个新的未来。 我们本是需要被焚尽的腐朽,那又为何不能为您所描绘的那个理想而燃烧呢? 我们曾在巴别塔失败过一次,便不会再失败第二次。 我们会保护您。 死亡会见证我们的承诺。 懦夫不会食言,特蕾西娅殿下...... [Dialog] [delay(time=1)] [Background(image="bg_black", screenadapt="coverall", block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=2, block=true)] [delay(time=0.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot] [Background(image="50_g10_airshipwitchcraftcore", screenadapt="coverall", block=true)] [delay(time=1)] [playMusic(intro="$exciting_intro", key="$exciting_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=0.5)] [charslot(slot="m",name="avg_1035_wisdel_1#6$1",focus="m")] [name="W"]——?! [name="W"]谁在这会儿瞎玩我的手雷? [Dialog] [charslot] [Decision(options="不要分心,死魂灵的影子试图把你拽入黑暗中!;小心!我们似乎不能对它造成实质性伤害。", values="1;2")] [Predicate(references="1")] [PlaySound(key="$grenade_explosion",volume=0.7)] [CameraShake(duration=1.5, xstrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=2)] [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")] [name="W"]啧,比起这些甩都甩不掉的鬼东西,我更讨厌那个话痨鬼一直在我耳边叨叨! [name="W"]老东西,你要是再不闭嘴,我非把你的老窝拆成碎片不可。 [Predicate(references="2")] [PlaySound(key="$grenade_explosion",volume=0.7)] [CameraShake(duration=1.5, xstrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=2)] [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")] [name="W"]它的核心被那些黑色的影子死死保护着。 [name="W"]寻常的爆破伤不到它。 [Predicate(references="1;2")] [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")] [name="W"]{@nickname},它的精神压迫对你不起作用。 [name="W"]别告诉我你什么办法都没想出来。 [Dialog] [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="n")] [Decision(options="......我对死魂灵并没有这么了解。;有更合适的专家能帮我们处理。", values="1;2")] [Predicate(references="1;2")] [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")] [name="W"]? [name="W"]等等,Mon3tr躲去哪了? [Dialog] [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="n")] [Decision(options="专注原本的计划,继续爆破核心舱室。;我对它有另外的安排。", values="1;2")] [Predicate(references="1;2")] [charslot(slot="m",name="avg_1035_wisdel_1#6$1",focus="m")] [name="W"]——? [charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")] [name="W"]我好像猜到你的计划了。 [name="W"]既然如此,那不如让场面更热闹点! [name="W"]不过,这样我可没工夫护你了,兜帽人。 [name="W"]你自求多福吧。 [Dialog] [charslot] [Decision(options="......", values="1")] [Predicate(references="1")] [PlaySound(key="$grenade_launcher_shot", volume=0.7)] [PlaySound(key="$grenade_launcher_shot", volume=0.7, loop=false, channel="at",delay=0.6)] [PlaySound(key="$grenade_launcher_shot", volume=0.7, loop=false, channel="at1",delay=0.8)] [PlaySound(key="$grenade_launcher_shot", volume=0.7, loop=false, channel="at2",delay=1.1)] [CameraShake(duration=1.5, xstrength=25,ystrength=25, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=2)] W高举手中的发射器,飞射而出的每一枚弹药都散发着威胁的气息。 每一寸穹顶,每一根长柱,每一个区域...... 爆炸物转瞬便附着于你们目之所及的所有区域。 [Dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [CameraShake(duration=0.7, xstrength=35,ystrength=35, vibrato=30, randomness=90, fadeout=true, block=false)] [Subtitle(text="毫无意义!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Delay(time=1)] 死魂灵愤怒地低吼。 这些人不配他倾泻自己的愤怒,他的愤怒本应留给苦难的原点。 苦难的原点会铭记他的愤怒,传承他的愤怒,在他用死亡解脱自己的瞬间。 [Dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [CameraShake(duration=0.7, xstrength=35,ystrength=35, vibrato=30, randomness=90, fadeout=true, block=false)] [Subtitle(text="滚出去!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [PlaySound(key="$d_avg_underwateramb", channel="bw1", loop=true,volume=0)] [SoundVolume(volume=0.8, fadetime=2,channel="bw1")] [Delay(time=0.5)] 阴影的浪潮从舱室的每一个角落涌起。 自核心处流淌而出的,源源不断的阴影包裹住了所有的爆炸物—— 黑暗裹挟着爆炸扑向你们。 [Dialog] [PlaySound(key="$grenade_explosion",volume=0.7)] [PlaySound(key="$d_avg_explosion", volume=0.7, loop=false, channel="explo",delay=1)] [PlaySound(key="$d_gen_explo_n", volume=0.7, loop=false, channel="explo1",delay=1.7)] [CameraShake(duration=2,xstrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.1, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=0.5)] 爆炸在黑色的浪潮中激起一个又一个隆起的气泡,如同冲向你的怪物躯体上的脓包。 阴影已近在眼前。 你看向W。她终于向黑暗抛出了自己最后一枚闪光弹—— [Dialog] [PlaySound(key="$d_avg_gnrtrspbm", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] 随后,黑暗笼罩了你。 [Dialog] [Background(image="bg_black", screenadapt="coverall", block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=2, block=true)] [delay(time=0.1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [charslot] [Background(image="bg_black", screenadapt="coverall", block=true)] [delay(time=0.1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [Dialog] [Decision(options="唉,说不定这次之后我又得躺几天。;我相信......", values="1;2")] [Predicate(references="1;2")] [Dialog] [stopmusic(fadetime=1)] [stopsound(channel="bw1", fadetime=1)] [delay(time=1)] [PlaySound(key="$e_skill_explodebris",volume=0.5)] [delay(time=1.5)] 一丝微弱的亮光从黑暗的缝隙中透了出来。 [Dialog] [Decision(options="我在这里——;接下来就交给你了——", values="1;2")] [Predicate(references="1;2")] [PlaySound(key="$d_avg_statuecollapse", volume=0.3)] [delay(time=1.5)] [PlaySound(key="$d_avg_magic_5",channel="2",volume=0.6)] [PlaySound(key="$d_avg_strngspllmgc", volume=1,delay=0.4)] [delay(time=0.3)] [Effect(name="$e_bladeline_01_large",rox=-34,roy=256,roz=-117,layer = 1)] [Delay(time=1)] 破碎的源石碎屑从你的背后飞溅而出。 一根黑色的丝线随即而至,贯穿了黑色的浪潮,找到了你。 丝线缠绕上了你的手,你的全身...... 将你彻底拉出了阴影。 [name="???"]谢谢你们的信号。 [dialog] [charslot(slot="m",name="avg_npc_394_1#8$1",focus="m",duration=1)] [delay(time=2)] [name="阿米娅"]我终于找到你了,博士。 [charslot(slot="m",name="avg_1035_wisdel_1#1$1",focus="m")] [name="W"]小兔子,你来得比我想象中要慢啊。 [charslot(slot="m",name="avg_npc_394_1#8$1",focus="m")] [name="阿米娅"]谢谢你一直保护博士,W小姐。 [charslot(slot="m",name="avg_1035_wisdel_1#10$1",focus="m")] [name="W"]啧。 [charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")] [name="阿米娅"]接下来,请交给我吧。 [name="阿米娅"]我又和您见面了,死魂灵...... [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Subtitle(text="滚出这里!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="滚出我的身体!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [playMusic(intro="$church_intro",key="$church_loop", volume=0.6)] 阿米娅自黑暗的浪潮中捕捉到了他的情绪。 [dialog] [Image(image="50_i12",screenadapt="coverall", xScale=1.6, yScale=1.6, x=-100, y=200,fadetime=0)] [Delay(time=0.5)] [ImageTween(xTo=0, yTo=0, xScaleTo=1, yScaleTo=1, duration=40, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [Dialog] [Delay(time=3)] 她看到了充斥着愤怒的投影。 死魂灵将自己的情绪凝为长矛的虚影,悬于四处。 可为何......愤怒之下还隐藏着更深的情绪? 一种无比熟悉的情绪,一种与那些已然消逝的幽灵们所共鸣的情绪。 [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Subtitle(text="异族的魔王!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="你胆敢落下虚伪的泪水——", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="你,又凭何,为萨卡兹的悲哀而悲哀!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Delay(time=0.5)] 死魂灵的手中,长矛几乎快要凝聚为实体。 [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Subtitle(text="数千年的使命必将终结于我的手中。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="无人被容许妨碍——", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="我们所要见证的——", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="宿命终结!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Delay(time=0.5)] [name="阿米娅"]我的泪水,为那些逝去的巴别塔幽灵而落下...... [name="阿米娅"]也为您而落,死魂灵。 [dialog] [PlaySound(key="$p_skill_chimera", volume=1)] [Delay(time=0.5)] 黑色的法术在她的身前聚集。 [name="阿米娅"]您曾问我,为何要试图阻止这场战争...... [name="阿米娅"]我现在可以回答您。 [name="阿米娅"]我已经看到未来的路。而这场战争,不应属于萨卡兹的未来—— [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [CameraShake(duration=0.5, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Subtitle(text="虚伪!", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Delay(time=0.5)] 死魂灵将所有的恨,所有的怒,所有的痛苦尽数握于手中...... 长矛已然凝聚为实体。 他将自己的一生掷向阿米娅。 [dialog] [stopmusic(fadetime=1.5)] [PlaySound(key="$e_atk_circleatk_h", volume=0.8)] [PlaySound(key="$d_avg_swrdgnlght", volume=1,delay=0.4)] [PlaySound(key="$p_skill_spiritexplo", volume=0.6,delay=0.5)] [CameraShake(duration=5, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2.5, block=true)] [PlaySound(key="$d_avg_mgctrntsrkshld", volume=1)] [image] [Delay(time=2)] [playMusic(intro="$dignified_intro", key="$dignified_loop", volume=0.6)] [Background(image="bg_black", screenadapt="coverall", block=true)] 长矛刺破了黑色的屏障,贯穿了她的身体。 庞杂而又永无边际的情绪海洋瞬间淹没了阿米娅...... [dialog] [charslot(slot="m",name="avg_npc_394_1#18$1",duration=1.5)] [Delay(time=2.5)] [PlaySound(key="$d_avg_battlefield_environment", volume=0, loop=true, channel="skz")] [SoundVolume(volume=0.4,channel="skz", fadetime=3)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(duration=0.7)] [Delay(time=1)] 她看到了燃烧的熔炉最深处的火焰。 她看到了失去头颅的空洞巨铠在天灾中逆行,身后拖拽的祭祀古石在大地上留下漫长的痕迹。 她看到了神民的术法划过天际,将石质的城墙碾为齑粉。 她看见一个萨卡兹。 他背靠着巨石而立。家园的基石,卡兹戴尔的碎片。 那个萨卡兹向他的王呐喊道: [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Subtitle(text="卡兹戴尔就在我的身后,他们无法夺去。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="贪婪的“霸主”想要这片土地,那便来取吧。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="但是王啊,你说过,除去废墟,他们带不走任何东西。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="我的眼泪已经流干,我的胸膛中跳动的只有愤怒。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="我会留下,我会守住这片土地,在死亡之前。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="这是我的使命。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Delay(time=0.5)] [dialog] [charslot(slot="m",name="avg_npc_394_1#11$1",duration=1.5)] [Delay(time=2.5)] [charslot(duration=0.7)] [Delay(time=1)] 阿米娅看到了萨卡兹将手指向冷漠以待的神民。 她看到了“霸主”在神民的簇拥下冲向了卡兹戴尔的人群。 [dialog] [stopsound(channel="skz", fadetime=2)] [Delay(time=2)] 呐喊声。哭喊声。无力的喘息声。 [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Subtitle(text="我的眼泪明明已经流干,我的胸膛中跳动的本该只有愤怒......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="可为什么我依旧在为我们族群的消亡而痛苦?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="王啊,我不会在这道守卫的阵线上退后半步——", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Delay(time=0.5)] 阿米娅看过那段残酷的历史。 她看过,初代魔王引爆了那前所未有的天灾,所有围攻这座城市的“霸主”与他们的军队在同一天消失...... 一同消失的还有那位王与他的誓死效忠的子民。 [dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Subtitle(text="可为何那场遮蔽天空的漆黑天灾蒸发了我的躯体,却又没有让我死去?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="那道光,在卡兹戴尔的土石上永远烙印下了我的影子。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="死亡背叛了我,我已成了家园永恒的阴影。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Delay(time=1)] [dialog] [charslot(slot="m",name="avg_npc_394_1#2$1",focus="m")] [name="阿米娅"]您的使命已经结束了......那座城市已经成为往日的虚影。 [dialog] [charslot] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Subtitle(text="......结束?", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="不,在死亡归复于我之前,在萨卡兹的宿命改写之前,使命没有终结。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Delay(time=1)] 阿米娅的泪水被风暴拭去。 她看到了一个萨卡兹——在大地上徘徊九千年,等待完成自己使命的萨卡兹。 [dialog] [charslot(slot="m",name="avg_npc_394_1#3$1",focus="m")] [name="阿米娅"]现在我看到了真正的您—— [charslot(slot="m",name="avg_npc_394_1#19$1",focus="m")] [name="阿米娅"]死魂灵。 [name="阿米娅"]我的确并非萨卡兹,但萨卡兹的痛苦,我同样切身感受。 [name="阿米娅"]我所背负的这顶王冠,我不愿意放弃的未来...... [name="阿米娅"]我从未有一刻将萨卡兹排除在外。 [stopmusic(fadetime=2)] [charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")] [name="阿米娅"]我会终结一切苦难。这就是我对您的回应! [dialog] [charslot] [playsound(key="$p_field_magloop",loop=true, volume=0,channel="mag")] [SoundVolume(volume=0.7, channel="a",fadetime=1)] [PlaySound(key="$d_avg_lghtmgc", volume=1,delay=0.8)] [Delay(time=1)] 无尽的黑暗空间之中,贯穿阿米娅的长矛被黑色的丝线缠绕,拉出。 阿米娅牵引着长矛,用尽所有的力量将其掷回核心的方向。 [dialog] [PlaySound(key="$d_avg_prldrkghtnspll", volume=0.7)] [PlaySound(key="$d_avg_land_impact", volume=0.9,delay=0.3)] [delay(time=2)] [Dialog] [stopmusic(fadetime=2)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [charslot] [Background(image="50_g10_airshipwitchcraftcore", screenadapt="coverall", block=true)] [charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")] [delay(time=1)] [PlayMusic(intro="$mist_intro", key="$mist_loop", volume=0.6)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=0.5)] [Dialog] [charslot] 长矛撕裂了黑暗,黑色的浪潮从阿米娅身边退去。 [Dialog] [Decision(options="阿米娅,你破开了禁锢!;你撕开了包裹你的阴影。", values="1;2")] [Predicate(references="1;2")] [charslot(slot="m",name="avg_1035_wisdel_1#5$1",focus="m")] [name="W"]恐怕小兔子做的没有这么简单。 [charslot(slot="m",name="avg_npc_394_1#11$1",focus="m")] [name="阿米娅"]......我只能用死魂灵自己的情绪短暂地封锁它片刻。 [name="阿米娅"]我们得想办法彻底......结束死魂灵的使命。 [charslot(slot="m",name="avg_1035_wisdel_1#10$1",focus="m")] [name="W"]别看我,我已经试过用炸弹把这里都犁一遍了。 [charslot(slot="m",name="avg_1035_wisdel_1#12$1",focus="m")] [name="W"]没用。 [Dialog] [charslot] [name="???"]对付他,我们并非完全束手无策。 [Dialog] [charslot(slot="m",name="avg_003_kalts_1#1$1",duration=1)] [delay(time=2.5)] [Dialog] [charslot] [Decision(options="凯尔希。;看来Mon3tr成功了。", values="1;2")] [Predicate(references="1;2")] [charslot(slot="m",name="npc_10002",focus="m")] [PlaySound(key="$Mon3tr_n")] [name="Mon3tr"](兴奋的高鸣) [charslot(slot="m",name="avg_003_kalts_1#11$1",focus="m")] [name="凯尔希"]博士,你时机把握得很准。 [name="凯尔希"]你们吸引了死魂灵的所有注意力之后,他对我的控制自然就放松了。 [name="凯尔希"]Mon3tr也终于能够感应到我的位置。 [charslot(slot="m",name="npc_10002",focus="m")] [name="Mon3tr"](兴奋地挥舞) [charslot(slot="m",name="avg_1035_wisdel_1#12$1",focus="m")] [name="W"]嘁。 [charslot(slot="m",name="avg_003_kalts_1#1$1",focus="m")] [name="凯尔希"]也感谢你,W,你为博士争取了时间。 [charslot(slot="m",name="avg_1035_wisdel_1#12$1",focus="m")] [name="W"]...... [charslot(slot="m",name="avg_1035_wisdel_1#6$1",focus="m")] [name="W"]哼,我还有很多账要和他算—— [Dialog] [stopmusic(fadetime=1)] [charslot(slot="m",name="avg_1035_wisdel_1#6$1",focus="n")] [PlaySound(key="$d_avg_erthshkng",loop=true,channel="sk",volume=1)] [stopsound(channel="sk", fadetime=4)] [CameraShake(duration=2, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=1.5)] [playMusic(key="$m_bat_act37d0d0_01_loop", volume=0.6)] [charslot(slot="m",name="avg_1035_wisdel_1#4$1",focus="m")] [name="W"]什么情况! [Dialog] [charslot] [Decision(options="......你们有没有感觉到......飞空艇在加速?;飞空艇在试图挣脱骸骨!", values="1;2")] [Predicate(references="1;2")] [charslot(slot="m",name="avg_npc_394_1#20$1",focus="m")] [name="阿米娅"]是死魂灵......他快要脱困了! [charslot(slot="m",name="avg_003_kalts_1#5$1",focus="m")] [name="凯尔希"]......特蕾西娅在帮助他。 [name="凯尔希"]看来她的谋划已经到最后的关键阶段了,死魂灵在回应她的呼唤。 [charslot(slot="m",name="avg_1035_wisdel_1#15$1",focus="m")] [name="W"]...... [name="W"]我可没在这里找到她。 [charslot(slot="m",name="avg_003_kalts_1#5$1",focus="m")] [name="凯尔希"]无论她是否在此,我们的计划都不该受到影响。 [Dialog] [charslot(slot="m",name="avg_003_kalts_1#5$1",focus="n")] [Decision(options="我们必须解除死魂灵对飞空艇的控制。", values="1")] [Predicate(references="1")] [charslot(slot="m",name="avg_003_kalts_1#5$1",focus="m")] [name="凯尔希"]是的。现在最有效的办法,就是拆除核心。 [name="凯尔希"]失去了控制和引擎的飞空艇才有被阻止的可能。 [Dialog] [charslot] [PlaySound(key="$d_avg_erthshkng",loop=true,channel="sk2",volume=1)] [stopsound(channel="sk2", fadetime=4)] [CameraShake(duration=2, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Delay(time=3)] [charslot(slot="m",name="avg_npc_394_1#7$1",focus="m")] [name="阿米娅"]...... [name="阿米娅"]博士,请站到我的身后。 [charslot(slot="m",name="avg_1035_wisdel_1#9$1",focus="m")] [name="W"]啧,这老东西真难缠。 [charslot(slot="m",name="avg_1035_wisdel_1#13$1",focus="m")] [name="W"]不就是给他搬个家嘛,听上去也没那么复杂。 [Dialog] [charslot] [Delay(time=1)] [backgroundTween(yFrom=0, yTo=-50,xScaleFrom=1, yScaleFrom=1, xScaleTo=1.6, yScaleTo=1.6, duration=30, block=false)] [Delay(time=2)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Subtitle(text="(古老的萨卡兹语)使命......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="(古老的萨卡兹语)宿命......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="(古老的萨卡兹语)终结......", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Delay(time=1)] [Dialog] 卡兹戴尔最古老的护卫已经从束缚中苏醒。 魔王让他抓住了自己九千年前的一丝灵光。 他从未如此刻一般清醒,他从未忘记。 他不再用愤怒掩盖悲伤。 [Dialog] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.7, block=true)] [Subtitle(text="我会终结你们,也会终结我们的宿命。", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [Delay(time=1)] [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=2)] [charslot] [Image]